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Forgelight Engine : ウィキペディア英語版 | Forgelight Engine The ForgeLight engine is an MMO game engine developed by Daybreak Game Company (formerly Sony Online Entertainment).〔(【引用サイトリンク】title=EverQuest Next and Planetside 2 To Use New Forge Light Engine )〕 Forgelight features: * Real-time radiosity * Nvidia PhysX (SDK 3.2) * Motion blur * Fully Flexible Time of Day System * Eye adaptation & HDR lighting * Support for Microsoft DirectX 9 * Supports both Static Mesh and Voxel terrain. * Atmospheric scattering * Volumetric fog * Advanced ambient occlusion * Advanced Environmental lighting The engine has been used for ''Free Realms'', ''Clone Wars Adventures'', ''PlanetSide 2'', ''Landmark'', ''EverQuest Next'' and ''H1Z1''.〔(【引用サイトリンク】title=What is H1Z1? )〕 Support for Microsoft DirectX 11 is currently being worked on. ==ForgeLight 2== ForgeLight 2 is currently being developed which will feature a DirectX 11 renderer and allow for map sizes up to 128x128km (16,384km2)
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Forgelight Engine」の詳細全文を読む
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